AI Insights · Timothy · October 2023
Top 5 Cooking Games Performance in Ireland, Q3 2023
Discover the performance trends of the top 5 cooking games on a unified platform in Ireland during Q3 2023, including weekly downloads, revenue, and active users.
In Q3 2023, the top 5 cooking games in Ireland showed interesting trends in terms of weekly downloads, revenue, and active users. Here's a closer look at each app's performance based on data from Sensor Tower.
Burger Please! from Supercent, Inc. saw its weekly revenue peak at $179 in late July before experiencing fluctuations and closing the quarter with $126 in the last week of September. Weekly downloads reached a high of approximately 5.5K in late July but declined to around 1.2K by mid-September, rebounding slightly to 2.9K at the end of the quarter. Active users rose steadily, peaking at nearly 17.7K in the final week of September.
Eatventure by Lessmore UG (haftungsbeschränkt) had a notable spike in revenue in early August, reaching $1.4K, but it gradually decreased to $370 by the end of the quarter. Downloads showed a downward trend from 3.7K in late June to around 1K in early September, with a slight recovery to 1.5K in the last week of September. Active users fluctuated but ended the quarter at approximately 9.7K.
Coffee Stack from Rollic Games maintained a consistent performance in terms of downloads, peaking at 2.2K in late July and stabilizing around 1.1K towards the end of the quarter. Active users hovered between 5.2K and 7.1K throughout the quarter, ending at 5.9K in the last week of September.
Fill The Fridge!, another title from Rollic Games, showed modest revenue peaks at $105 in late July and $81 in mid-September. Downloads varied from 2.1K in late June to 1.2K at the end of September. Active users saw a high of 10.3K in early August but decreased to around 7.9K by the end of the quarter.
Good Pizza, Great Pizza by TAPBLAZE experienced revenue highs of $244 in early July, with a general downward trend to $97 by the end of September. Downloads started at 1.4K in late June and fluctuated, ending the quarter at 551. Active users peaked at 5.8K in early July and settled at 2.6K by the last week of September.
These insights reflect the dynamic nature of the mobile gaming market in Ireland. For more detailed analytics, visit Sensor Tower.